Message #1646 From:
TheMachine Date: October 7, 2009 08:29:51 PM
TouchSense is Rocking Amsterdam : Immersion Makes TouchSense Available to Maemo Developers User Experience Highlighted in Nokia N900 Demos at Maemo Summit 2009
SAN JOSE, Calif., Oct 07, 2009 (BUSINESS WIRE) -- Immersion Corporation (NASDAQ:IMMR), the leading developer and licensor
of touch
feedback technology, today announced that its TouchSense(R)
haptics technology is now available to developers wishing to
seamlessly integrate touch feedback into applications on the new Nokia
N900 mobile computer, based on Maemo software. Immersion's TouchSense
technology improves efficiency and intuitiveness by providing
confirmation of touchscreen presses, and adds improved accuracy, depth
and fun to content such as ringtones, videos, games and music.
At the Maemo Summit 2009, Oct. 9 - 11, in Amsterdam, Immersion will
demonstrate various applications of its technology for Maemo on Nokia
N900 handsets, including a haptics-enabled version of the popular game
Bounce.
"Phones and mobile computers are converging and are increasingly
complex, so an intuitive, differentiated user experience is vital," said
Craig Vachon, senior vice president and general manager of Immersion's
Touch line of business. "Immersion's technology lets Maemo developers
design the finest experiences by leveraging the sense of touch through
integrating haptic feedback."
Currently in beta, the TouchSense player for Maemo is scheduled to be in
production by the end of the year. TouchSense Player can be installed as
add-on software by developers who can start designing innovative user
experiences that engage the sense of touch on the Nokia N900 by
downloading the TouchSense Software Development Kit from Immersion's
developer website.
To date, more than 70 million handsetsfrom the top three mobile
phone manufacturers have shipped around the worldwith
Immersion's high-fidelity, programmable haptics
technology.
Haptic
(touch) technology is the future of user experience in digital
devices. Founded in 1993, Immersion harnesses human touch to create user
experiences that deliver a more compelling sense of the digital world.
Using one of Immersion's adaptable high fidelity haptic systems,
partners can achieve a competitive advantage and greater revenue
opportunities with products that are more intuitive, satisfying,
efficient, and safe. With Immersion technology, world-class companies
can deliver improved user experiences in products such as widely popular
video games, leading video console gaming systems, advanced automotive
driver controls, and award-winning mobile phones. Immersion manufactures
its own line of medical simulators that incorporate touch
technology. These virtual reality training tools, installed around
the world, enable practitioners to improve their practice of
sophisticated life-saving surgical procedures prior to operating on
patients. With over 700 issued or pending patents in the U.S. and other
countries, Immersion is the leading innovator in touch-enabled user
experiences that bring the digital universe to life.
Forward-looking Statements
This press release contains "forward-looking statements" that involve
risks and uncertainties, as well as assumptions that, if they never
materialize or prove incorrect, could cause the results of Immersion
Corporation and its consolidated subsidiaries to differ materially from
those expressed or implied by such forward-looking statements.
All statements, other than the statements of historical fact, are
statements that may be deemed forward-looking statements, including, but
not limited to, the statement that Immersion will demonstrate various
applications of its technology for Maemo on Nokia N900 handsets at the
Maemo Summit 2009 on October 9-11, 2009, the statement that phones and
mobile computers are converging and are increasingly complex, so an
intuitive, differentiated user experience is vital, the statement that
the TouchSense player for Maemo is scheduled to be in production by the
end of the year on the N900, and any statements or assumptions
underlying any of the foregoing.
Immersion's actual results might differ materially from those stated or
implied by such forward-looking statements due to risks and
uncertainties associated with Immersion's business, which include, but
are not limited to, the effects of the current macroeconomic climate;
delay in or failure to achieve commercial demand for Immersion's
products; a delay in or failure to achieve the acceptance of force
feedback as a critical user experience; unanticipated difficulties and
challenges encountered in product development efforts between Nokia and
Immersion; those risks resulting from Immersion's ongoing analysis of
Immersion's accounting method regarding revenue recognition; other
accounting adjustments that may result from review of Immersion's
financial statements for the periods in question; Immersion's ability to
timely file any required amended periodic reports reflecting any
restated financial statements; the ramifications of Immersion's
potential inability to timely file required reports; potential and
actual claims and proceedings relating to such matters, including
stockholder litigation and action by the SEC or other governmental
agencies; and negative tax or other implications for Immersion resulting
from the accounting adjustments; and other factors. Many of these risks
and uncertainties are beyond the control of Immersion.
For a more detailed discussion of these factors, and other factors that
could cause actual results to vary materially, interested parties should
review the risk factors listed in Immersion's most current Form 10-Q
which is on file with the U.S. Securities and Exchange Commission. The
forward-looking statements in this press release reflect Immersion's
beliefs and predictions as of the date of this release. Immersion
disclaims any obligation to update these forward-looking statements as a
result of financial, business, or any other developments occurring after
the date of this release.
Immersion, the Immersion logo and TouchSense are trademarks of Immersion
Corporation in the United States and other countries. All other
trademarks are the property of their respective owners.